3D animation built
for real productions.
3D animation for products, brands and visual stories, with timing, camera movement and materials designed together from the first test.
Movement that gives the image a purpose.
An animation starts with a sequence of decisions: what should the viewer notice, how should an object move, and when should the next idea appear? I build 3D animation around those decisions so the camera, lighting and motion work towards the same result.
I work with agencies, studios and brands on product videos, commercial sequences, motion design and fully CG shots. A project can begin with a storyboard and supplied assets, or with references that need to become a visual direction. I can develop the shot through animation, rendering and compositing, or join a team for a defined stage.
Cinema 4D is my main application for 3D work. I render with Octane or Redshift, then use After Effects for compositing and finishing. Keeping those stages connected makes it easier to judge movement in the context of the final image.
Product animation
Designed product videos, packshots, launches and feature-led CGI with controlled materials, lighting and camera movement.
Motion & simulation
Stylised movement, procedural animation and simulation where the visual needs more than keyframes alone.
Full-shot delivery
From look development and animation through rendering and compositing when a project needs one accountable pipeline.
Make the important decisions while changes are still easy.
Early camera and animation tests establish framing, pacing and transitions before detailed rendering begins. They show whether a product reveal is readable, a movement has the right weight, or a sequence needs more time to breathe.
Materials and lighting can develop alongside those tests. Once the direction is agreed, I refine the animation, add any required simulation and prepare the shots for rendering. Compositing brings the passes together and handles the final balance of light, colour and detail.
One scene can support more than one output.
A campaign may need a main video, shorter edits, vertical versions and still images. Knowing those requirements early helps shape the composition and animation so the important action remains visible in each format.
To scope the work, send the intended duration, references, available models or assets, output formats and deadline. If some of those are still open, we can identify what needs a test before committing to a production approach.
Explore the work your project needs.
3D product animation
Product reveals, feature demonstrations and campaign videos, with stills and format variations planned into the scene.
VFX & compositing
Tracking, cleanup and CG integration with attention to the lighting and texture of the original footage.
CGI, lookdev & rendering
Materials and lighting for stills and moving images, with Octane or Redshift rendering in Cinema 4D.
